![]() ![]() That's what made the fact that you had to pay separately for the true ending such a stab to the heart and a kick to the dick. It's like the ultimate anime game come to life. ![]() Asura's Wrath is a rare beaut and a real gem. This isn't to say that the game was bad oh far from it. Capcom made you pay for the ending in Asura's Wrath. at least they didn't make you pay for the ending”. This literally used to be a joke back in the days when DLC was just getting started and microtransactions were becoming annoying and somewhat fairly pervasive. Few tears were shed when the game was announced to be closing down.Īn ending? Seriously? This here was the epitome of what people talk about when they say “don't let microtransactions get out of hand!” An entire ending locked behind a paywall. Compounded with the invasion of hackers, the only way to win any of the game's races devolved into hacking or paying real money for cooldown cards and turbo boosts. Essentially players could buy turbo boosts and boost their way to the finish line. However, EA started aggressively pushing for microtransactions for their booster packs, which were card packs that contained things like new car parts, in-game turbo boosts or other race bonuses, like cooldown cards so you could quickly use bonus cards again. It started small with customization packs, decals and cosmetics – things that didn't affect the game that much. Except for the fact that the microtransactions eventually ruined the game. This was an ambitious concept that saw EA and Black Box attempting to combine a lot of the previous Need For Speed titles into one massive, free-to-play game. ![]()
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